April 1, 2022/Posted by: stonelake3d@gmail.com
These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their historical references and details. We tackled all the production stages, from the blocking stage, high poly, low poly, bake and texturing, in 2 and a half days per uniform. Here you have a Yamamoto and Hiroito uniform.
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These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their...
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These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their...
ScansUp is an online community and a store project whose goal is to provide photogrammetry resources in the shape of quality scans to digital artists, video game developers, students and VFX enthusiasts. Our aim...
Here you have some examples of our photogrammetry work and studies oriented to heritage digitalization and archaeological preservation. We have developed specific workflows for these kind of pieces to minimize our impact during the...
Client: Jane Doe
He is a very hard worker. He faced some frustrating issues with our project and overcame all obstacles! Great attitude and was always quickly available on Skype for discussion. Hire Him!
Some samples of our high poly 3D modeling work and character art development for videogame projects and 3D...
Here you have the early development of the main 3D character for SERA, a project by Lince Works.
Our team was responsible for all the modelling stages, from sculpting to retopology and...