These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their historical references and details. We tackled all the production stages, from the blocking stage, high poly, low poly, bake and texturing, in 2 and a half days per uniform. Here you have a Yamamoto and Hiroito uniform.
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ScansUp is an online community and a store project whose goal is to provide photogrammetry resources in the shape of quality scans to digital artists, video game developers, students and VFX enthusiasts. Our aim...
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These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their...
These are some of the character art uniforms we did for Warheadz and their upcoming project based on a World War II setting. All the garments are game ready PBR assets faithful to their...
Some samples of our high poly 3D modeling work and character art development for videogame projects and 3D...
ScansUp is an online community and a store project whose goal is to provide photogrammetry resources in the shape of quality scans to digital artists, video game developers, students and VFX enthusiasts. Our aim...

